Chichester by Gaslight
Chichester by Gaslight
Chichester by Gaslight
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Chichester by Gaslight

A forum style vampire game based on White Wolf's Victorian setting located in the re-imagined historical city of Chichester.
 
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Sunday, 25 July 1880 [real dates: 02 - 13 June 2014] GAME CURRENTLY IN HIATUS - ST WILL CHECK BACK REGULARLY

 

 Combat in the game

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Posts : 20348
Join date : 2009-08-24
Age : 61
Location : Sheffield, UK

Character sheet
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Combat in the game Left_bar_bleue5/5Combat in the game Empty_bar_bleue  (5/5)
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Combat in the game Empty
PostSubject: Combat in the game   Combat in the game EmptyThu Sep 17, 2009 5:28 pm

1) After an initial surprise attack (if there is one), add together your character’s Dexterity and Wits attributes to determine your base initiative (taking any wound penalties into account), then

2) Use the Dice Roller to add 1d10 to the roll, then

3) Declare your action and weapon, and use the Dice Roller to roll the appropriate dice (if necessary).

At this point,

4) The scene will then be on hold pending a summary of the combat round from the Storyteller (assessing damage etc.,) who will inform you when the next round is, and also the order of initiative (please post in order of your initiative for subsequent rounds).
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Combat in the game
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» Initiative and combat
» Philosophy of the game
» Future of Chichester game
» Extension of the game night
» Stuff arising as a result of game play.

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